![]() Last thing was the "intro effect", which is basically a recording of the ingame scene (you can find it on youtube) and the file shodoor5.wav from the shodan folder to blend it together.įinally a fade in at the beginning and fade out at the end, that's it.SHODAN was created on Earth to serve as the Artificial Intelligence of the TriOptimum Corporation's research and mining Citadel Station. Laid the low hum (lowloop.wav from the ambience folder) under the track, the creepy effect (nerve1.wav - nerve7.wav from the ambience folder chained together and looped) and the babbling background voice (sh2bab_1.wav - sh2bab_6.wav from the shodan folder, again chained and looped). ![]() ![]() Now I downloaded some sound files from System Shock 2, where the nice ambience sounds come from. After that I chose segments, that play only left or only right, replacing the segment with silence on the other tracks. Then I duplicated that track 2 times, and changed the Pan for one track completely to the left, and to the right for the other track. Over that track I laid a reverb effect (again play with the values, I chose a significant smaller room size, like 20 or so.). Also experiment with the volume of the additional tracks.Īfter that, I merged all the tracks into one, and again duplicated it, giving the duplicate a -6% pitch. It's very much experimenting here, what sounds good. For some parts I copied out single words or sentences, played them lagging behind with changed pitch and tempo again. Then (after mixing the tracks to one track) the rest was just changing pitch and tempo in some parts of the track, creating that up and down in pitch and tempo. ![]() Then first step was duplicating the track, changing the pitch of the duplicated to -6%. I recorded the speech from google cloud text to speech (german Wavenet-C, pitch change: 0, speed change: 0.85) and imported that into audacity. It's german, but basically the first text unity says to the players (the invitation to the godmind). I think I found a quite nice way to edit this. Time to do some necromancy on this thread. ![]()
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